Version 1.4


Changes from version 1.3:

  • Merged the example contracts into a separate content pack: Unrestricted Loadouts
  • Integrated ResourceTool for dynamic resource editing
  • New file format: entity.json files bundle TEMP/TBLU/meta files for a single entity
  • Support for menu map setup registration
  • Support for global brick registration
  • Support for raw string registration
  • Support for custom tile sizes in campaigns, updated mirrored offline elusives content pack to use them
  • Improved compatibility with rpkg-based mods
  • Added modder tool as separate download, which includes various goodies for modders and a readme describing many aspects of the framework. Still no complete documentation or tutorials though, if somebody wants to contribute that would be great.
  • Various small improvements

In less technical terms: the framework and offline content mod can now handle all major content types in a conflict-free way:

  • Custom missions and campaigns, including gameplay changes and custom location registration. Don't get your hopes up too fast: we do not yet have modding tools for all aspects of a level and these mods are very time-intensive.
  • Custom items available in all locations. The new version of the Poisonous Item Pack already uses these features for poisonous gas flasks that have new and unique mechanics.
  • Custom outfits available in all locations. There is no content pack doing that yet, but the modder tool describes the overall process.

Files

Mod Framework 1.4 14 MB
Jul 18, 2021
Modder Tools 1.4 (not needed to play) 17 MB
Jul 18, 2021
Mirror: Content Pack for ALL OFFLINE ESCALATIONS AND MORE 8.4 MB
Jul 18, 2021

Get HITMAN 3 Mod Framework

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