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@onionsquid

Hi

Could you please update this mod for the 3.160 version ? 

Thank you

(1 edit)

@onionsquid

Hi !Since 3.140, I meet a problem when I try to install Offline Scoring sa+so with a lot of mods.

I explain : The bug is located into 'Destination'  playing menu

If I don't care sa+so installation, all works perfectly.

If Install a lot of mods with sa+so, the 'Destination'  games crashes when I try to play any location.

If I Install a lot of mods with sa+so but random targets mods, 'Destination' games are playable.

If I want to install Random Targets mods with sa+so, I must delete some other mods (whatever I delete, I must get off at least 5 mods or more, depend on mods I wanna keep).

Is it a memory pb or a wrong json structure ?

(1 edit)

I had this error (I tried every language) furthermore the mod doesnt work

update?3.150.1 version

Out now in version 1.18

Hello, I liked your mod and decided to translate it into Russian
Google Drive

Thanks!

Just wondering, is pop-up XP gain text supposed to occur with this mod? For example, "TARGET ELIMINATED +100XP".

No, there is no XP gain or progression.

It seems that this mod will cause SMF 2.2.2 to stay in the installation stage indefinitely. I don't know if there is any compatibility problem.

Also Offline Elusives mod. Other Mods simply cannot be installed.

(+1)

This mod is meant for OnionSquid's own Mod Framework, not the SMF. They are compatible, as long as you disable mods that alter missions, or the main menu (for example, Offline Experience Refined or Offline Elusives).

It is bugged. even though i do not get seen i do not get the SA status. and i always exit with 1 star no matter wha

You can show all objectives to see raw data attributing to your score. That should help you to figure out why you lost four stars and the SA status.

update?3.130 version

Version 1.16 is out now

New FR translations

https://drive.google.com/file/d/16kP9jhTcY2gVlnYCRyIP9troR5nsXJuh/view?usp=shari...

thanks! Will include them in the next release.

(1 edit)

So the following happened when I was doing a SA run at Sapienza: I had retained my SA status until I used the car near Villa Caruso's main gate to exit the mission. The cutscene started playing, where 47 drove the car and hit a random guy standing in the middle on the road and left. This ruined my SA. 

Same thing happend in Santa Fortuna. I did everything else with SA and took Rico's car out. Car hit a guard and left. No SA. I reloaded my save and exited via the same exit, this time skipping the cutscene before it could play out. Got SA. 

Is this avoidable on the implementation level? Killing NPCs in cutscenes should not affect the rating.

It should be possible to stop the scoring objectives early once the exit gate is triggered. Might try that for the next version.

Please test 1.14

(1 edit)

Is the silent assassin indicator bugged? There have been more than one playthrough where I got caught on cameras and erased the recordings later, but the indicator did not reappear. Nevertheless, I got the SA rating at the end. I think it is linked to me getting caught on multiple cameras, as well as getting caught on the same camera for more than once, before I erased the recording. Could you take a look into it?

You are right, being caught on cameras associated with different recorders caused a bug there. Try version 1.13?

(2 edits)

This is a great work! Can you make the Mastery available Offline? I am only using "free" version v3.100. Thank you!

No plans for that.

You have a very nice interesting mods and THANK YOU FOR ALL OF THEM

And I hope U keep doing more nice mods and fixing bugs.

And I have a bug

in ----->>  "Philo Newcombe" Offline Elusive Target

it still shows I am Offline after finishing the game

((NOTE:: the mod works in all Offline ETs I have played))

Love & Peace

It works for me. Maybe try updating mods again?

(1 edit)

Can i do a translation for this mod? What files do i need to edit?

Anyway if you are interested in ru translation here it is:

https://gist.github.com/D-ebug/9e05f9ce7c44523dcb77d8a5ba2c3671

hi geart work can you replace SA Objective with green logo like online mod ! 

While that would indeed be nice, I currently have no plans to work on that.

so give the Glacier Engine basics or any documentation i will work on it ! 

There is no documentation I know of, but you can learn about the engine by looking at my mod framework and modder tool and the two projects it is based on, rpkg and ZHMTools. I'm looking forward to your patch :)

thanks bro

New FR translation (I fixed some errors again...!)

https://drive.google.com/drive/folders/1iX_IU3KVUX_qqb8vjYVaQad_olXMCsfe?usp=sha...

I checked the files but idk what's wrong. Please help.

This is a framework issue, so not specific to this mod. The framework has its own community tab where you can post future questions.

Use epic games to verify game files and delete packagedefinition.txt.framework-original, then try again. If that does not help, you might need to start the framework as administrator (easy) or permit your normal account to write to the game folder (better).

Does it work now?

It works! Thank you so much

New fr Translation

https://drive.google.com/file/d/1Zh93pWZYiQM8M7VeztMHJbgHpw4aJBkJ/view?usp=shari...

got it, thanks!

Can you please add the silent assassin indicator on the hud for offline since it doesn't allow you to have it on offline mode

You can enable an objective displaying silent assassin status in-game with an optional file or by manually editing flags.json.

Could you please elaborate on this?

As stated in the readme: If you use the full version of the mod using the mod framework, there is an optional flags folder in the download. You can copy one flag file from that folder into the framework folder. For example, copy flags.sa-objective.json if you want the sa objective only. The file needs to end up in the same folder as flags.json that you downloaded with the framework. After copying, you must update your mods with the framework again.

Alternatively, you can edit flags.json in the framework folder without using any optional files. If you don't understand what I mean by that, use the optional files.

Either way, this does NOT enable the normal sa indicator, it adds a new objective displayed as long as you have sa status instead.

Thanks, maybe I should have read the readme first.
I thought all the optional folders were for use without the framework. My bad.

Of note, the 3.40 full download does not have the optional flags folder. I just edited the json manually.

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